If there’s one archetype people fall back far too easily into, it’s the tsundere. But really, this personality attribute is neither that simple nor cheap…
Since my post on explaining the real life psychology of yanderes, I’ve been on the hunt for a recognized psychological disorder that would classify the tsundere. Unfortunately, no such convenience seems to exist, and while the tsundere may be the most overused anime character archetype of recent years, it is also complex enough that few series have truly done it justice. Read the rest of this entry »
Fall anime is usually the best during the year, and fall 2010 is just spetacular; definitely the best since the legendary fall 2008 season. In preparation for the University of Virginia anime club presentation and discussion, we (Aorii [Major Arcana] and Honya [Lyrical Spark]) have decided to join up for a preview post~ (if you have an anime club you should totally do this). Charts here and here. Read the rest of this entry »
In any other localization, Emiya Shirou’s wishes would probably have been translated to ‘hero of justice’. But Nasuverse has made it remarkably appropriate not to do so. Fate/stay night has already approached the question of ‘what makes a hero’ from multiple perspectives, from the idealized (Unlimited Blade Works) to the personal (Heaven’s Feel). Yet as Fate/stay night mixes the Black & White of modern heroism, the tragic and cynical nature of Fate/zero takes it up even another notch:
There is a thin yet substantial line between the romantization of a warrior and the glorification of war.
Death and carnage, atrocities and destruction, wars are never desirable, and fictional heroes are always seeking to end wars and bring peace. Yet at the same time, the traditional romantization of a warrior, from Sengoku to Three Kingdoms, from Valhalla to Camelot, will always paint them as eager for combat. As Reinhardt and Ruenthal realizes in Legend of the Galactic Heroes, true soldiers by nature are drawn to the call of battle, that they would never feel satisfaction within an era of peace. But there is a huge difference between that and warmongering. It may seem like a minor distinction, but eagerness to fight and willingness to kill are completely different things, and our Sengoku heroes are anything but blood-seeking war-addicts. Read the rest of this entry »
Mecha has been an inseparable part of anime culture ever since Mobile Suit Gundam inspired the first generation of Otaku. But while I’ve met a lot of mecha fans over the years, most of them are under the impression that there is no practical reason to have mecha — that it’s purely a matter of looking cool, and mecha changing the future of warfare was merely a fandom dream. I blame this as amongst the reasons why mecha design in many recent series has been straying more and more from maintaining a degree of semi-realism (just compare Gundam00’s against the original’s). The Rule of Cool goes a long way, but it’s always nice when you don’t have to shut off half the brain to love the cool factor.
But is there a reason to have mecha? Even the fingered hands and human proportions of Japanese mecha? It might still be a science fiction fantasy due to the current imperfection of gyrostabilizers, but mechas do make actual sense. And with the right technologies, they really could change the future of war. Read the rest of this entry »
One of my favorite events during any convention; even for Otakon where I had to wait an hour in line, but it was still well worth it~. So, in the spirit of sharing, I did my best in hunting down the videos in question but there are still some missing from this list >.< The ballot (here) won’t matter anymore though except as a reference.
And now a word from our sponsors by Scintilla (Contest 1st Place) [Download]
Anime: Various, but heavily Code Geass
Song: “Burger Dance (International Remix)” by DJ Otzi
Not surprisingly, this took first place in the AMV contest ~ the comedy section always did have the best stuff. I was literally laughing my tears our for minutes on this one, not to mention the inclusion of one scene that will never be unseen (~2:20, it’ll be thought of every time you see Hare Hare Yukai from now on xD). Read the rest of this entry »
With its alternative history plotline drawn out of a 3D beat ‘em up video game, Sengoku Basara was never meant to be either serious or deep. Most people just watch it for the amusement from the outright ridiculous yet awesome acts its characters get involved in, whether it be standing on horses as they run up walls or summon beams of light to shine down from the sky. But while Sengoku Basara focuses on sheer entertainment from its impossible actions, from exaggerated martial destruction to all the tools and customs that simply didn’t exist back in the day, a lot of it is… well, surprisingly ‘representative’ to history fact. Read the rest of this entry »
It doesn’t take long for most visitors to my blog to notice the tarot theme; although it should be noted that while ‘tarot’ is commonly misconstrued as synonymous to Major Arcana, the 22 card Major Arcana is merely part of the tarot, followed by the 56 card Minor Arcana that is roughly the equivalent of today’s normal playing cards (just swap the Page & Knight for Jack). But there’s no doubt that the Major Arcana is the far more powerful suit within the tarot, and while most people recognize the Major Arcana as only a medium of fortune telling, its use as a divination tool is merely a limited presentation of the arcana’s true potential: