Posted by Aorii in Analysis, Anime, Worldforging, tags: Banner of the Stars, Crest of the Stars, Legend of the Galactic Heroes, Military Science Fiction, Seikai no Monshou, Seikai no Senki, Setting Analysis, Space Opera

The epic science fiction showdown
Space battles involving thousands of starships with realistic tactics…
Factional politicking with enough chain stratagems and Just-as-Planned to keep your head spinning…
Some of the most awesome and intellectually witty leaders ever…
Deep storyline that references major events from thousands of years of human history…
There are many reasons to watch Legend of the Galactic Heroes, which is one of the few series that I claim to be one of the best anime series ever produced, regardless of subjective interests. Matter of fact I believe its enjoyment rises with your intellectual knowledge and, by the time you’re done, you’d feel that even the intimidating number of 110 episodes weren’t enough.
But Galactic Heroes also had its flaws and shortcomings, many of which inherited from its scifi Space Opera sub-genre. Personally, Galactic Heroes could have improved greatly if it took a few more elements from its sibling subgenre: Military Scifi, which is best represented in the animeverse by Banner of the Stars, arguably also the closest thing to Galactic Heroes insofar as epic scifi anime goes. If you enjoyed one, you’ll love the other. Read the rest of this entry »
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Posted by Aorii in Anime, Crossvision, Worldforging, tags: Fullmetal Alchemist, Macross Frontier, Neon Genesis Evangelion, Seikai no Senki, Setting Analysis, Shakugan no Shana, Sunrise, The Twelve Kingdoms, To Aru Majutsu no Index, Worldforging
As a hobbyist worldforger, Lelangiric’s post and Eternal’s continuation on how the mechanics/setting of anime tends to fall short of expectations actually ticks me off a little bit. Not quite because of their viewpoints, but because modern Japanese animation, and much of recent scifi/fantasy in general, are a rather poor gauge on measuring the literary values of setting creativity. But then, that’s also partially our fault as the viewers…

Exposition start: activate lecture mode! (and who remembers this old yet remarkable anime?)
By and most in today’s series, we don’t have ‘setting’. More precisely, we have a very much watered down version of ‘setting’ which is far better entitled ‘premise’. The difference between these two? A setting attempts to round out the details behind all the primary concepts and mechanics it introduce. It goes beyond just those two initial lines of conceptual explanations and seeks to reflect the cast’s understanding of their World to the audience, without inhibitions or convenient cutouts. On the other hand, a premise is a set of concepts and mechanics simply handed to the audience with minimum scrutiny, and the viewer is expected to accept it in order to make the story work. ‘Premises’ can be upgraded to ‘setting’ through storytelling, but without intricate detailing and/or in-depth analysis, it will always remain what is it: merely a premise, a set of ideas and foundations, not a World.
Read the rest of this entry »
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